Drive your machine in three-dimensional, frantic battles, utilizing the mobility of your machine on land and in the air, to secure victory.
το day one edition είναι ίδιο με το launch edition? Δηλαδή έχει τα art cards το poster κτλ
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In this highly anticipated return to FromSoftware's mech combat series (Elden Ring, Bloodborne), you will create your own customized mech from a variety of parts and weapons, and undertake demanding,...
In this highly anticipated return to FromSoftware's mech combat series (Elden Ring, Bloodborne), you will create your own customized mech from a variety of parts and weapons, and undertake demanding, frenetic missions.
Infiltrate the remote planet Rubicon 3 as an independent mercenary caught in a struggle for supremacy between alien corporations and other...
Top specs
In this highly anticipated return to FromSoftware's mech combat series (Elden Ring, Bloodborne), you will create your own customized mech from a variety of parts and weapons, and undertake demanding, frenetic missions.
Infiltrate the remote planet Rubicon 3 as an independent mercenary caught in a struggle for supremacy between alien corporations and other resistance groups trying to seize control of a mysterious energy source.
Overcome and outmaneuver your enemies with 3D maneuvers and skillful close and long-range combat.
Drive your machine in three-dimensional, frantic battles, utilizing the mobility of your machine on land and in the air, to secure victory.
Collect and equip yourself with components through a robust customization system that can dramatically change your strategy, mobility, and combat style.
Use a wide variety of offensive and defensive tactics from close and afar to defeat powerful enemy bosses.
Specifications are collected from official manufacturer websites. Please verify the specifications before proceeding with your final purchase. If you notice any problem you can report it here.
It's not worth even a 1, even the Metabots on Game Boy is more fun to play, uninstall and throw it in the trash
ούτε το 1 δεν του αξίζει, μέχρι και το metabots στο game boy πιο fun to play είναι, unistall και στα σκουπίδια
FROM SOFTWARE WITH YET ANOTHER ADDITION TO THE PANTHEON OF VIDEO GAMES (8.5/10)
This is yet another excellent title from arguably the most talented video game development company at the moment (Demon's Souls, Dark Souls Trilogy, Bloodborne, Sekiro, Elden Ring). Its gameplay is fast, with many options and enjoyable, the story and lore very interesting and told in a very clever and unique way (the new game plus and plus+2 playthroughs reveal further elements about it) and the themes are memorable, especially when so successfully intertwined with the game's mechanics. Probably the game with the best technical performance from the company (perhaps along with Sekiro), divine art direction and engineering/mechanical design of the robots, and an excellent soundtrack woven with the aesthetics and the deep human emotions that the story and gameplay evoke. The artistic sensitivity of FromSoftware's ARTISTS is also undeniable here. Just try it and it will not disappoint you, provided of course you persist against its initially steep difficulty curve.
Η FROMSOFTWARE ΜΕ ΑΚΟΜΗ ΜΙΑ ΠΡΟΣΘΗΚΗ ΣΤΟ ΠΑΝΘΕΟΝ ΤΩΝ ΒΙΝΤΕΟΠΑΙΧΝΙΔΙΩΝ (8.5/10)
Πρόκειται για ακόμη έναν εξαιρετικό τίτλο της, ενδεχομένως, πιο ταλαντούχας εταιρείας δημιουργίας βιντεοπαιχνιδιών αυτή τη στιγμή (Demon's Souls, Dark Souls Trilogy, Bloodborne, Sekiro, Elden Ring). Το gameplay του είναι γρήγορο, με πολλές επιλογές και απολαυστικό, η ιστορία και το lore πολύ ενδιαφέροντα και με πανέξυπνο και ξεχωριστό τρόπο αφήγησης (τα new game plus και plus+2 playthroughs αποκαλύπτουν περαιτέρω στοιχεία για αυτήν) καθώς και η θεματολογία αξιομνημόνευτη, ιδιαιτέρως όταν παντρεύεται τόσο επιτυχημένα με τους μηχανισμούς του παιχνιδιού. Πιθανότατα το παιχνίδι με την καλύτερη τεχνική απόδοση της εταιρείας (μαζί ίσως με το Sekiro), θεϊκό art direction και μηχανολογικό/μηχανικό σχεδιασμό των ρομπότ αλλά και ένα εξαιρετικό soundtrack συνυφασμένο με την αισθητική και τα βαθιά ανθρώπινα συναισθήματα που η ιστορία και το gameplay εγείρουν. Η αρτιστική ευαισθησία των ΚΑΛΛΙΤΕΧΝΩΝ της FromSoftware είναι και εδώ αδιαμφισβήτητη. Απλά δοκιμάστε το και δεν θα σας απογοητεύσει, αν φυσικά επιμείνετε κόντρα στην αρχική του απότομη καμπύλη δυσκολίας.
This game may not be for everyone. But for fans of mech games, it's top tier. That's not to say other people will not enjoy it. I usually play fantasy rpgs and never shooters or sci-fi games.
Story wise, it has a style similar to Dark Souls/Elden Ring. That being you get minimal plot through dialogue and cutscenes and you have to put together information you gather from collectibles or item descriptions. That and exploring the game's different endings. With that said, people probably don't play a mech game for an immersive story but to shoot and blow things up in a giant robot suit of death.
Contrary to other FromSoftware games difficulty is not a main focus and many of the game's challenges can be trivialised with the right build.
Speaking of builds, it's incredible how many options there are. Part of this game's appeal is experimenting with parts to build the right mech for the situation (or just what's more fun to you). I've spent as much time building mechs as playing with them. For example, I made an AC for my brother that can fly and hover infinitely, consistently raining down bullets and rockets. I named it Topler (cause it's always on top).
And the gameplay is great. There's not much to say other than it being extremely fun and very empowering. Seeing the result of your build is a unique feeling that you can't get from other games.
What this game does better than any other FromSoft game is the PvP. Going against other builds never gets old, considering the gameplay aspect of AC vs AC combat. Playing against friends and organizing mini tournaments is one of the best gaming experiences out there.
I've seen some complaints about the graphics, but they've never been the studio's focus. Personally, I'd rather have a fun game that plays well than an overpriced movie. Even so, I think they game looks good.
This game may not be for everyone. But for fans of mech games, it's top tier. That's not to say other people will not enjoy it. I usually play fantasy rpgs and never shooters or sci-fi games.
Story wise, it has a style similar to Dark Souls/Elden Ring. That being you get minimal plot through dialogue and cutscenes and you have to put together information you gather from collectibles or item descriptions. That and exploring the game's different endings. With that said, people probably don't play a mech game for an immersive story but to shoot and blow things up in a giant robot suit of death.
Contrary to other FromSoftware games difficulty is not a main focus and many of the game's challenges can be trivialised with the right build.
Speaking of builds, it's incredible how many options there are. Part of this game's appeal is experimenting with parts to build the right mech for the situation (or just what's more fun to you). I've spent as much time building mechs as playing with them. For example, I made an AC for my brother that can fly and hover infinitely, consistently raining down bullets and rockets. I named it Topler (cause it's always on top).
And the gameplay is great. There's not much to say other than it being extremely fun and very empowering. Seeing the result of your build is a unique feeling that you can't get from other games.
What this game does better than any other FromSoft game is the PvP. Going against other builds never gets old, considering the gameplay aspect of AC vs AC combat. Playing against friends and organizing mini tournaments is one of the best gaming experiences out there.
I've seen some complaints about the graphics, but they've never been the studio's focus. Personally, I'd rather have a fun game that plays well than an overpriced movie. Even so, I think they game looks good.
90% of my first playthrough was miserable. Many bosses were overtuned (Cel-240, for example), half or more of the weapons were not viable, and the story was simply sleep-inducing. In the last 2 hours, after unlocking the good weapons, I managed to create a decent build and finally started enjoying myself, while the story also started to become somewhat interesting.
The second and third playthroughs were like day and night. I went in with a full build and everything was fine. The endings and the whole plot made more sense and had nothing to do with the disability and boredom I felt at the beginning. Of course, it's not a matter of "git gud," it never was. It's about finding what works and what doesn't. What I never liked about the game is the reload times, which are way too slow compared to the game's tempo and disrupt the flow. Additionally, tank builds are by far the best way to approach the game.
Finally, I will say that one main aspect that holds FromSoft back hasn't improved yet, and that is the storytelling. Many things happen, but we see very few, and in the end, we rely on VaatiVidya to tell us some fancy theory so that we can understand the overall picture of the plot. I wish there was more coherence in the game, so that we could fully experience its good moments instead of wondering what, who, and where.
Το 90% του πρωτου playthrough μου ηταν μιζερο. Πολυ overtuned καποια boss (Cel-240 γτχσ), τα μισα και παραπανω οπλα δεν τραβαγανε, και η ιστορια ηταν απλα για να σε παρει ο υπνος. Στο τελευταιο 2ωρο και αφου καταφερα να ξεκλειδωσω τα καλα οπλα, καταφερα να κανω ενα τιμιο build και να αρχισω επιτελους να περναω καλα, ενω παραλληλα και η ιστορια αρχισε να εχει καποιο ενδιαφερον.
Το 2ο και το 3ο playthrough ηταν η μερα με τη νυχτα. Μπηκα με full build και ολα καλα.. τα endings και η ολη υποθεση εβγαζαν περισσοτερο νοημα και γενικα καμια σχεση με την αναπηρια και τη βαρεμαρα που ενιωθα στην αρχη. Φυσικα δεν ειναι θεμα "git gud", ποτε δεν ηταν.. ειναι να βρεις τι δουλευει και τι οχι. Αυτο που δεν μου αρεσε ποτε στο παιχνιδι ειναι τα reload times που σε σχεση με το τεμπο του παιχνιδιου ειναι παρα πολυ αργα και χαλανε την ροη, καθως επισης και το οτι τα tank builds ειναι μακραν ο καλυτερος τροπος να προσεγγισεις το παιχνιδι.
Τελος, θα πω οτι ενα κυριο στοιχειο που κραταει την FromSoft πισω, δεν εχει βελτιωθει ακομα.. και αυτο ειναι η αφηγηση. Πολλα πραγματα γινονται, λιγα βλεπουμε και στο τελος περιμενουμε απο VaatiVidya να μας πει καμια αρλουμπα, μπας και καταλαβουμε την γενικη εικονα της υποθεσης. Μακαρι να υπηρχε περισσοτερο συνοχη στο παιχνιδι, ετσι ωστε τις καλες του στιγμες να τις νιωθαμε σε μεγαλυτερο βαθμο αντι να αναρωτιομαστε τι, ποιος και που.
I am a big fan of mech games, which we haven't seen for many years, and on the other hand, Frost Software has released some very good games. Unfortunately, I expected it to be much better.
The positives are the movement of the mech, the bosses and the difficulty of some, the customization that gives you plenty of options, and the beautiful weapon effects.
On the other hand, we have a boring story that you simply overlook. Also, the presentation becomes tiresome as you mainly learn it through a voice in which the voice acting is not the best. Also, it interrupts during missions.
For a game in 2023, the graphics (with some exceptions) were below average. There were no details that should have been there, especially on objects and the environment. For example, there were enemies that looked like simple metal boxes, the objects around you and the environment itself gave a sense of cheapness with many one-dimensional objects and surfaces made of metal, dirt, or snow that were very flat. However, the mech itself and several of the bosses were quite good, as well as the effects. I didn't like the tank at all in terms of movement and appearance, as it didn't give me the feeling of a robot, although this is purely a personal preference.
The missions themselves had variations in difficulty, interest, and completion time. Overall, I wasn't thrilled.
The difficulty of the game is real in several bosses, personally I consider this a very positive aspect, it would be negative if the difficulty was due to bad mechanics. In general, you can experiment with customization and try different strategies.
Overall, if you are looking for a single-player mech game with a good combat system to play, I would recommend it. On one hand, there is nothing else like it, on the other hand, while it definitely has several flaws, the battles with the bosses and maybe some other enemies will satisfy many to enjoy a few hours. I would give it a 7 out of 10
Μεγάλος οπαδός των mech game που εδώ και πολλά χρόνια είχαμε να δούμε και από την αλλη η frost software που έχει δώσει πολύ καλά παιχνίδια. Δυστυχώς το περίμενα πολύ καλύτερο.
Τα θετικά στοιχεία η κίνηση του mech, τα bosses και η δυσκολία που έχουν κάποια, το customization που σου δίνει αρκετές επιλογές και τα εφέ των όπλων που είναι όμορφα
Aπο την άλλη έχουμε μια ιστορία αδιάφορη την οποία απλά προσπερνας. Επισης ο τρόπος παρουσίασης της κατανταει κουραστικός καθώς την μαθαίνεις κυρίως μέσα από μια φωνή στην οποία το voice acting δεν είναι και το καλύτερο. Επίσης πετάγεται κάθε τόσο και μεσα στις αποστολες.
Για παιχνίδι του 2023 τα γραφικά (εκτός κάποιων εξαιρέσεων) ήταν κάτω του μετρίου. Δεν υπήρχαν οι λεπτομέρειες που θα έπρεπε κυριως στα αντικείμενα και το περιβάλλον. Έτσι πχ υπήρχαν εχθροί που εμοιαζαν με απλά μεταλλικά κουτιά, τα αντικείμενα στον χώρο γύρω σου και το ίδιο το περιβάλλον σου έδινε μια αίσθηση φθηνιας με πολλα μονοδιαστατα αντικειμενα και επιφάνειες από μεταλλο, χώμα η χιόνι που ήταν πολυ flat. Το ίδιο το mech ομως και αρκετά από τα bosses ήταν αρκετά καλά όπως μου άρεσαν και τα εφέ. Το tank δεν μου άρεσε καθόλου σε κίνηση όπως και σε εμφανιση καθώς δεν μου έδινε την αίσθηση του ρομπότ, αν και αυτό είναι καθαρά προσωπική προτιμηση.
Οι ίδιες οι αποστολές τώρα είχαν σκαμπανεβάσματα σε δυσκολία, σε ενδιαφέρον αλλά και στον χρόνο εκτέλεσης τους. Σε γενικές γραμμές παντως δεν τρελάθηκα.
Η δυσκολία του παιχνιδιού είναι υπαρκτή σε αρκετά bosses, προσωπικά το θεωρώ πολύ θετικό αυτο, αρνητικό θα ήταν αν η δυσκολία του οφειλόταν σε κακούς μηχανισμούς. Γενικά μπορείς να πειραματιστείς στο customization και να δοκιμάσεις διαφορετικές στρατηγικές.
Σε γενικές γραμμές αν ψάχνεις ένα single player mech game με καλό σύστημα μαχης για να παίξεις θα στο συνιστούσα, από την μια δεν υπάρχει κάτι άλλο, από την άλλη ενώ σίγουρα έχει αρκετά ελαττώματα, οι μάχες με τα bosses και κάποιους ίσως άλλους εχθρους θα ικανοποιήσουν αρκετούς ώστε να περάσουν ευχάριστα κάποιες ώρες.
Θα του έβαζα ένα 7 στα 10
Verified purchase
the customisation is harder than elden ring in the best way possible
the customisation is harder than elden ring in the best way possible
Verified purchase
Verified purchase
Verified purchase
Verified purchase
Verified purchase
Verified purchase
Verified purchase
Verified purchase
Verified purchase
Verified purchase
Verified purchase
Verified purchase
It's not worth even a 1, even the Metabots on Game Boy is more fun to play, uninstall and throw it in the trash
ούτε το 1 δεν του αξίζει, μέχρι και το metabots στο game boy πιο fun to play είναι, unistall και στα σκουπίδια
FROM SOFTWARE WITH YET ANOTHER ADDITION TO THE PANTHEON OF VIDEO GAMES (8.5/10)
This is yet another excellent title from arguably the most talented video game development company at the moment (Demon's Souls, Dark Souls Trilogy, Bloodborne, Sekiro, Elden Ring). Its gameplay is fast, with many options and enjoyable, the story and lore very interesting and told in a very clever and unique way (the new game plus and plus+2 playthroughs reveal further elements about it) and the themes are memorable, especially when so successfully intertwined with the game's mechanics. Probably the game with the best technical performance from the company (perhaps along with Sekiro), divine art direction and engineering/mechanical design of the robots, and an excellent soundtrack woven with the aesthetics and the deep human emotions that the story and gameplay evoke. The artistic sensitivity of FromSoftware's ARTISTS is also undeniable here. Just try it and it will not disappoint you, provided of course you persist against its initially steep difficulty curve.
Η FROMSOFTWARE ΜΕ ΑΚΟΜΗ ΜΙΑ ΠΡΟΣΘΗΚΗ ΣΤΟ ΠΑΝΘΕΟΝ ΤΩΝ ΒΙΝΤΕΟΠΑΙΧΝΙΔΙΩΝ (8.5/10)
Πρόκειται για ακόμη έναν εξαιρετικό τίτλο της, ενδεχομένως, πιο ταλαντούχας εταιρείας δημιουργίας βιντεοπαιχνιδιών αυτή τη στιγμή (Demon's Souls, Dark Souls Trilogy, Bloodborne, Sekiro, Elden Ring). Το gameplay του είναι γρήγορο, με πολλές επιλογές και απολαυστικό, η ιστορία και το lore πολύ ενδιαφέροντα και με πανέξυπνο και ξεχωριστό τρόπο αφήγησης (τα new game plus και plus+2 playthroughs αποκαλύπτουν περαιτέρω στοιχεία για αυτήν) καθώς και η θεματολογία αξιομνημόνευτη, ιδιαιτέρως όταν παντρεύεται τόσο επιτυχημένα με τους μηχανισμούς του παιχνιδιού. Πιθανότατα το παιχνίδι με την καλύτερη τεχνική απόδοση της εταιρείας (μαζί ίσως με το Sekiro), θεϊκό art direction και μηχανολογικό/μηχανικό σχεδιασμό των ρομπότ αλλά και ένα εξαιρετικό soundtrack συνυφασμένο με την αισθητική και τα βαθιά ανθρώπινα συναισθήματα που η ιστορία και το gameplay εγείρουν. Η αρτιστική ευαισθησία των ΚΑΛΛΙΤΕΧΝΩΝ της FromSoftware είναι και εδώ αδιαμφισβήτητη. Απλά δοκιμάστε το και δεν θα σας απογοητεύσει, αν φυσικά επιμείνετε κόντρα στην αρχική του απότομη καμπύλη δυσκολίας.
This game may not be for everyone. But for fans of mech games, it's top tier. That's not to say other people will not enjoy it. I usually play fantasy rpgs and never shooters or sci-fi games.
Story wise, it has a style similar to Dark Souls/Elden Ring. That being you get minimal plot through dialogue and cutscenes and you have to put together information you gather from collectibles or item descriptions. That and exploring the game's different endings. With that said, people probably don't play a mech game for an immersive story but to shoot and blow things up in a giant robot suit of death.
Contrary to other FromSoftware games difficulty is not a main focus and many of the game's challenges can be trivialised with the right build.
Speaking of builds, it's incredible how many options there are. Part of this game's appeal is experimenting with parts to build the right mech for the situation (or just what's more fun to you). I've spent as much time building mechs as playing with them. For example, I made an AC for my brother that can fly and hover infinitely, consistently raining down bullets and rockets. I named it Topler (cause it's always on top).
And the gameplay is great. There's not much to say other than it being extremely fun and very empowering. Seeing the result of your build is a unique feeling that you can't get from other games.
What this game does better than any other FromSoft game is the PvP. Going against other builds never gets old, considering the gameplay aspect of AC vs AC combat. Playing against friends and organizing mini tournaments is one of the best gaming experiences out there.
I've seen some complaints about the graphics, but they've never been the studio's focus. Personally, I'd rather have a fun game that plays well than an overpriced movie. Even so, I think they game looks good.
This game may not be for everyone. But for fans of mech games, it's top tier. That's not to say other people will not enjoy it. I usually play fantasy rpgs and never shooters or sci-fi games.
Story wise, it has a style similar to Dark Souls/Elden Ring. That being you get minimal plot through dialogue and cutscenes and you have to put together information you gather from collectibles or item descriptions. That and exploring the game's different endings. With that said, people probably don't play a mech game for an immersive story but to shoot and blow things up in a giant robot suit of death.
Contrary to other FromSoftware games difficulty is not a main focus and many of the game's challenges can be trivialised with the right build.
Speaking of builds, it's incredible how many options there are. Part of this game's appeal is experimenting with parts to build the right mech for the situation (or just what's more fun to you). I've spent as much time building mechs as playing with them. For example, I made an AC for my brother that can fly and hover infinitely, consistently raining down bullets and rockets. I named it Topler (cause it's always on top).
And the gameplay is great. There's not much to say other than it being extremely fun and very empowering. Seeing the result of your build is a unique feeling that you can't get from other games.
What this game does better than any other FromSoft game is the PvP. Going against other builds never gets old, considering the gameplay aspect of AC vs AC combat. Playing against friends and organizing mini tournaments is one of the best gaming experiences out there.
I've seen some complaints about the graphics, but they've never been the studio's focus. Personally, I'd rather have a fun game that plays well than an overpriced movie. Even so, I think they game looks good.
90% of my first playthrough was miserable. Many bosses were overtuned (Cel-240, for example), half or more of the weapons were not viable, and the story was simply sleep-inducing. In the last 2 hours, after unlocking the good weapons, I managed to create a decent build and finally started enjoying myself, while the story also started to become somewhat interesting.
The second and third playthroughs were like day and night. I went in with a full build and everything was fine. The endings and the whole plot made more sense and had nothing to do with the disability and boredom I felt at the beginning. Of course, it's not a matter of "git gud," it never was. It's about finding what works and what doesn't. What I never liked about the game is the reload times, which are way too slow compared to the game's tempo and disrupt the flow. Additionally, tank builds are by far the best way to approach the game.
Finally, I will say that one main aspect that holds FromSoft back hasn't improved yet, and that is the storytelling. Many things happen, but we see very few, and in the end, we rely on VaatiVidya to tell us some fancy theory so that we can understand the overall picture of the plot. I wish there was more coherence in the game, so that we could fully experience its good moments instead of wondering what, who, and where.
Το 90% του πρωτου playthrough μου ηταν μιζερο. Πολυ overtuned καποια boss (Cel-240 γτχσ), τα μισα και παραπανω οπλα δεν τραβαγανε, και η ιστορια ηταν απλα για να σε παρει ο υπνος. Στο τελευταιο 2ωρο και αφου καταφερα να ξεκλειδωσω τα καλα οπλα, καταφερα να κανω ενα τιμιο build και να αρχισω επιτελους να περναω καλα, ενω παραλληλα και η ιστορια αρχισε να εχει καποιο ενδιαφερον.
Το 2ο και το 3ο playthrough ηταν η μερα με τη νυχτα. Μπηκα με full build και ολα καλα.. τα endings και η ολη υποθεση εβγαζαν περισσοτερο νοημα και γενικα καμια σχεση με την αναπηρια και τη βαρεμαρα που ενιωθα στην αρχη. Φυσικα δεν ειναι θεμα "git gud", ποτε δεν ηταν.. ειναι να βρεις τι δουλευει και τι οχι. Αυτο που δεν μου αρεσε ποτε στο παιχνιδι ειναι τα reload times που σε σχεση με το τεμπο του παιχνιδιου ειναι παρα πολυ αργα και χαλανε την ροη, καθως επισης και το οτι τα tank builds ειναι μακραν ο καλυτερος τροπος να προσεγγισεις το παιχνιδι.
Τελος, θα πω οτι ενα κυριο στοιχειο που κραταει την FromSoft πισω, δεν εχει βελτιωθει ακομα.. και αυτο ειναι η αφηγηση. Πολλα πραγματα γινονται, λιγα βλεπουμε και στο τελος περιμενουμε απο VaatiVidya να μας πει καμια αρλουμπα, μπας και καταλαβουμε την γενικη εικονα της υποθεσης. Μακαρι να υπηρχε περισσοτερο συνοχη στο παιχνιδι, ετσι ωστε τις καλες του στιγμες να τις νιωθαμε σε μεγαλυτερο βαθμο αντι να αναρωτιομαστε τι, ποιος και που.
I am a big fan of mech games, which we haven't seen for many years, and on the other hand, Frost Software has released some very good games. Unfortunately, I expected it to be much better.
The positives are the movement of the mech, the bosses and the difficulty of some, the customization that gives you plenty of options, and the beautiful weapon effects.
On the other hand, we have a boring story that you simply overlook. Also, the presentation becomes tiresome as you mainly learn it through a voice in which the voice acting is not the best. Also, it interrupts during missions.
For a game in 2023, the graphics (with some exceptions) were below average. There were no details that should have been there, especially on objects and the environment. For example, there were enemies that looked like simple metal boxes, the objects around you and the environment itself gave a sense of cheapness with many one-dimensional objects and surfaces made of metal, dirt, or snow that were very flat. However, the mech itself and several of the bosses were quite good, as well as the effects. I didn't like the tank at all in terms of movement and appearance, as it didn't give me the feeling of a robot, although this is purely a personal preference.
The missions themselves had variations in difficulty, interest, and completion time. Overall, I wasn't thrilled.
The difficulty of the game is real in several bosses, personally I consider this a very positive aspect, it would be negative if the difficulty was due to bad mechanics. In general, you can experiment with customization and try different strategies.
Overall, if you are looking for a single-player mech game with a good combat system to play, I would recommend it. On one hand, there is nothing else like it, on the other hand, while it definitely has several flaws, the battles with the bosses and maybe some other enemies will satisfy many to enjoy a few hours. I would give it a 7 out of 10
Μεγάλος οπαδός των mech game που εδώ και πολλά χρόνια είχαμε να δούμε και από την αλλη η frost software που έχει δώσει πολύ καλά παιχνίδια. Δυστυχώς το περίμενα πολύ καλύτερο.
Τα θετικά στοιχεία η κίνηση του mech, τα bosses και η δυσκολία που έχουν κάποια, το customization που σου δίνει αρκετές επιλογές και τα εφέ των όπλων που είναι όμορφα
Aπο την άλλη έχουμε μια ιστορία αδιάφορη την οποία απλά προσπερνας. Επισης ο τρόπος παρουσίασης της κατανταει κουραστικός καθώς την μαθαίνεις κυρίως μέσα από μια φωνή στην οποία το voice acting δεν είναι και το καλύτερο. Επίσης πετάγεται κάθε τόσο και μεσα στις αποστολες.
Για παιχνίδι του 2023 τα γραφικά (εκτός κάποιων εξαιρέσεων) ήταν κάτω του μετρίου. Δεν υπήρχαν οι λεπτομέρειες που θα έπρεπε κυριως στα αντικείμενα και το περιβάλλον. Έτσι πχ υπήρχαν εχθροί που εμοιαζαν με απλά μεταλλικά κουτιά, τα αντικείμενα στον χώρο γύρω σου και το ίδιο το περιβάλλον σου έδινε μια αίσθηση φθηνιας με πολλα μονοδιαστατα αντικειμενα και επιφάνειες από μεταλλο, χώμα η χιόνι που ήταν πολυ flat. Το ίδιο το mech ομως και αρκετά από τα bosses ήταν αρκετά καλά όπως μου άρεσαν και τα εφέ. Το tank δεν μου άρεσε καθόλου σε κίνηση όπως και σε εμφανιση καθώς δεν μου έδινε την αίσθηση του ρομπότ, αν και αυτό είναι καθαρά προσωπική προτιμηση.
Οι ίδιες οι αποστολές τώρα είχαν σκαμπανεβάσματα σε δυσκολία, σε ενδιαφέρον αλλά και στον χρόνο εκτέλεσης τους. Σε γενικές γραμμές παντως δεν τρελάθηκα.
Η δυσκολία του παιχνιδιού είναι υπαρκτή σε αρκετά bosses, προσωπικά το θεωρώ πολύ θετικό αυτο, αρνητικό θα ήταν αν η δυσκολία του οφειλόταν σε κακούς μηχανισμούς. Γενικά μπορείς να πειραματιστείς στο customization και να δοκιμάσεις διαφορετικές στρατηγικές.
Σε γενικές γραμμές αν ψάχνεις ένα single player mech game με καλό σύστημα μαχης για να παίξεις θα στο συνιστούσα, από την μια δεν υπάρχει κάτι άλλο, από την άλλη ενώ σίγουρα έχει αρκετά ελαττώματα, οι μάχες με τα bosses και κάποιους ίσως άλλους εχθρους θα ικανοποιήσουν αρκετούς ώστε να περάσουν ευχάριστα κάποιες ώρες.
Θα του έβαζα ένα 7 στα 10
157 users have this product and can help you
Ask for the productτο day one edition είναι ίδιο με το launch edition? Δηλαδή έχει τα art cards το poster κτλ
Και εγώ την ίδια απορία έχω. Το αγόρασε κάποιος να μας πει σίγουρα?
In this highly anticipated return to FromSoftware's mech combat series (Elden Ring, Bloodborne), you will create your own customized mech from a variety of parts and weapons, and undertake demanding, frenetic missions.
Infiltrate the remote planet Rubicon 3 as an independent mercenary caught in a struggle for supremacy between alien corporations and other resistance groups trying to seize control of a mysterious energy source.
Overcome and outmaneuver your enemies with 3D maneuvers and skillful close and long-range combat.
Drive your machine in three-dimensional, frantic battles, utilizing the mobility of your machine on land and in the air, to secure victory.
Collect and equip yourself with components through a robust customization system that can dramatically change your strategy, mobility, and combat style.
Use a wide variety of offensive and defensive tactics from close and afar to defeat powerful enemy bosses.
Specifications are collected from official manufacturer websites. Please verify the specifications before proceeding with your final purchase. If you notice any problem you can report it here.
It's not worth even a 1, even the Metabots on Game Boy is more fun to play, uninstall and throw it in the trash
ούτε το 1 δεν του αξίζει, μέχρι και το metabots στο game boy πιο fun to play είναι, unistall και στα σκουπίδια
FROM SOFTWARE WITH YET ANOTHER ADDITION TO THE PANTHEON OF VIDEO GAMES (8.5/10)
This is yet another excellent title from arguably the most talented video game development company at the moment (Demon's Souls, Dark Souls Trilogy, Bloodborne, Sekiro, Elden Ring). Its gameplay is fast, with many options and enjoyable, the story and lore very interesting and told in a very clever and unique way (the new game plus and plus+2 playthroughs reveal further elements about it) and the themes are memorable, especially when so successfully intertwined with the game's mechanics. Probably the game with the best technical performance from the company (perhaps along with Sekiro), divine art direction and engineering/mechanical design of the robots, and an excellent soundtrack woven with the aesthetics and the deep human emotions that the story and gameplay evoke. The artistic sensitivity of FromSoftware's ARTISTS is also undeniable here. Just try it and it will not disappoint you, provided of course you persist against its initially steep difficulty curve.
Η FROMSOFTWARE ΜΕ ΑΚΟΜΗ ΜΙΑ ΠΡΟΣΘΗΚΗ ΣΤΟ ΠΑΝΘΕΟΝ ΤΩΝ ΒΙΝΤΕΟΠΑΙΧΝΙΔΙΩΝ (8.5/10)
Πρόκειται για ακόμη έναν εξαιρετικό τίτλο της, ενδεχομένως, πιο ταλαντούχας εταιρείας δημιουργίας βιντεοπαιχνιδιών αυτή τη στιγμή (Demon's Souls, Dark Souls Trilogy, Bloodborne, Sekiro, Elden Ring). Το gameplay του είναι γρήγορο, με πολλές επιλογές και απολαυστικό, η ιστορία και το lore πολύ ενδιαφέροντα και με πανέξυπνο και ξεχωριστό τρόπο αφήγησης (τα new game plus και plus+2 playthroughs αποκαλύπτουν περαιτέρω στοιχεία για αυτήν) καθώς και η θεματολογία αξιομνημόνευτη, ιδιαιτέρως όταν παντρεύεται τόσο επιτυχημένα με τους μηχανισμούς του παιχνιδιού. Πιθανότατα το παιχνίδι με την καλύτερη τεχνική απόδοση της εταιρείας (μαζί ίσως με το Sekiro), θεϊκό art direction και μηχανολογικό/μηχανικό σχεδιασμό των ρομπότ αλλά και ένα εξαιρετικό soundtrack συνυφασμένο με την αισθητική και τα βαθιά ανθρώπινα συναισθήματα που η ιστορία και το gameplay εγείρουν. Η αρτιστική ευαισθησία των ΚΑΛΛΙΤΕΧΝΩΝ της FromSoftware είναι και εδώ αδιαμφισβήτητη. Απλά δοκιμάστε το και δεν θα σας απογοητεύσει, αν φυσικά επιμείνετε κόντρα στην αρχική του απότομη καμπύλη δυσκολίας.
This game may not be for everyone. But for fans of mech games, it's top tier. That's not to say other people will not enjoy it. I usually play fantasy rpgs and never shooters or sci-fi games.
Story wise, it has a style similar to Dark Souls/Elden Ring. That being you get minimal plot through dialogue and cutscenes and you have to put together information you gather from collectibles or item descriptions. That and exploring the game's different endings. With that said, people probably don't play a mech game for an immersive story but to shoot and blow things up in a giant robot suit of death.
Contrary to other FromSoftware games difficulty is not a main focus and many of the game's challenges can be trivialised with the right build.
Speaking of builds, it's incredible how many options there are. Part of this game's appeal is experimenting with parts to build the right mech for the situation (or just what's more fun to you). I've spent as much time building mechs as playing with them. For example, I made an AC for my brother that can fly and hover infinitely, consistently raining down bullets and rockets. I named it Topler (cause it's always on top).
And the gameplay is great. There's not much to say other than it being extremely fun and very empowering. Seeing the result of your build is a unique feeling that you can't get from other games.
What this game does better than any other FromSoft game is the PvP. Going against other builds never gets old, considering the gameplay aspect of AC vs AC combat. Playing against friends and organizing mini tournaments is one of the best gaming experiences out there.
I've seen some complaints about the graphics, but they've never been the studio's focus. Personally, I'd rather have a fun game that plays well than an overpriced movie. Even so, I think they game looks good.
This game may not be for everyone. But for fans of mech games, it's top tier. That's not to say other people will not enjoy it. I usually play fantasy rpgs and never shooters or sci-fi games.
Story wise, it has a style similar to Dark Souls/Elden Ring. That being you get minimal plot through dialogue and cutscenes and you have to put together information you gather from collectibles or item descriptions. That and exploring the game's different endings. With that said, people probably don't play a mech game for an immersive story but to shoot and blow things up in a giant robot suit of death.
Contrary to other FromSoftware games difficulty is not a main focus and many of the game's challenges can be trivialised with the right build.
Speaking of builds, it's incredible how many options there are. Part of this game's appeal is experimenting with parts to build the right mech for the situation (or just what's more fun to you). I've spent as much time building mechs as playing with them. For example, I made an AC for my brother that can fly and hover infinitely, consistently raining down bullets and rockets. I named it Topler (cause it's always on top).
And the gameplay is great. There's not much to say other than it being extremely fun and very empowering. Seeing the result of your build is a unique feeling that you can't get from other games.
What this game does better than any other FromSoft game is the PvP. Going against other builds never gets old, considering the gameplay aspect of AC vs AC combat. Playing against friends and organizing mini tournaments is one of the best gaming experiences out there.
I've seen some complaints about the graphics, but they've never been the studio's focus. Personally, I'd rather have a fun game that plays well than an overpriced movie. Even so, I think they game looks good.
90% of my first playthrough was miserable. Many bosses were overtuned (Cel-240, for example), half or more of the weapons were not viable, and the story was simply sleep-inducing. In the last 2 hours, after unlocking the good weapons, I managed to create a decent build and finally started enjoying myself, while the story also started to become somewhat interesting.
The second and third playthroughs were like day and night. I went in with a full build and everything was fine. The endings and the whole plot made more sense and had nothing to do with the disability and boredom I felt at the beginning. Of course, it's not a matter of "git gud," it never was. It's about finding what works and what doesn't. What I never liked about the game is the reload times, which are way too slow compared to the game's tempo and disrupt the flow. Additionally, tank builds are by far the best way to approach the game.
Finally, I will say that one main aspect that holds FromSoft back hasn't improved yet, and that is the storytelling. Many things happen, but we see very few, and in the end, we rely on VaatiVidya to tell us some fancy theory so that we can understand the overall picture of the plot. I wish there was more coherence in the game, so that we could fully experience its good moments instead of wondering what, who, and where.
Το 90% του πρωτου playthrough μου ηταν μιζερο. Πολυ overtuned καποια boss (Cel-240 γτχσ), τα μισα και παραπανω οπλα δεν τραβαγανε, και η ιστορια ηταν απλα για να σε παρει ο υπνος. Στο τελευταιο 2ωρο και αφου καταφερα να ξεκλειδωσω τα καλα οπλα, καταφερα να κανω ενα τιμιο build και να αρχισω επιτελους να περναω καλα, ενω παραλληλα και η ιστορια αρχισε να εχει καποιο ενδιαφερον.
Το 2ο και το 3ο playthrough ηταν η μερα με τη νυχτα. Μπηκα με full build και ολα καλα.. τα endings και η ολη υποθεση εβγαζαν περισσοτερο νοημα και γενικα καμια σχεση με την αναπηρια και τη βαρεμαρα που ενιωθα στην αρχη. Φυσικα δεν ειναι θεμα "git gud", ποτε δεν ηταν.. ειναι να βρεις τι δουλευει και τι οχι. Αυτο που δεν μου αρεσε ποτε στο παιχνιδι ειναι τα reload times που σε σχεση με το τεμπο του παιχνιδιου ειναι παρα πολυ αργα και χαλανε την ροη, καθως επισης και το οτι τα tank builds ειναι μακραν ο καλυτερος τροπος να προσεγγισεις το παιχνιδι.
Τελος, θα πω οτι ενα κυριο στοιχειο που κραταει την FromSoft πισω, δεν εχει βελτιωθει ακομα.. και αυτο ειναι η αφηγηση. Πολλα πραγματα γινονται, λιγα βλεπουμε και στο τελος περιμενουμε απο VaatiVidya να μας πει καμια αρλουμπα, μπας και καταλαβουμε την γενικη εικονα της υποθεσης. Μακαρι να υπηρχε περισσοτερο συνοχη στο παιχνιδι, ετσι ωστε τις καλες του στιγμες να τις νιωθαμε σε μεγαλυτερο βαθμο αντι να αναρωτιομαστε τι, ποιος και που.
I am a big fan of mech games, which we haven't seen for many years, and on the other hand, Frost Software has released some very good games. Unfortunately, I expected it to be much better.
The positives are the movement of the mech, the bosses and the difficulty of some, the customization that gives you plenty of options, and the beautiful weapon effects.
On the other hand, we have a boring story that you simply overlook. Also, the presentation becomes tiresome as you mainly learn it through a voice in which the voice acting is not the best. Also, it interrupts during missions.
For a game in 2023, the graphics (with some exceptions) were below average. There were no details that should have been there, especially on objects and the environment. For example, there were enemies that looked like simple metal boxes, the objects around you and the environment itself gave a sense of cheapness with many one-dimensional objects and surfaces made of metal, dirt, or snow that were very flat. However, the mech itself and several of the bosses were quite good, as well as the effects. I didn't like the tank at all in terms of movement and appearance, as it didn't give me the feeling of a robot, although this is purely a personal preference.
The missions themselves had variations in difficulty, interest, and completion time. Overall, I wasn't thrilled.
The difficulty of the game is real in several bosses, personally I consider this a very positive aspect, it would be negative if the difficulty was due to bad mechanics. In general, you can experiment with customization and try different strategies.
Overall, if you are looking for a single-player mech game with a good combat system to play, I would recommend it. On one hand, there is nothing else like it, on the other hand, while it definitely has several flaws, the battles with the bosses and maybe some other enemies will satisfy many to enjoy a few hours. I would give it a 7 out of 10
Μεγάλος οπαδός των mech game που εδώ και πολλά χρόνια είχαμε να δούμε και από την αλλη η frost software που έχει δώσει πολύ καλά παιχνίδια. Δυστυχώς το περίμενα πολύ καλύτερο.
Τα θετικά στοιχεία η κίνηση του mech, τα bosses και η δυσκολία που έχουν κάποια, το customization που σου δίνει αρκετές επιλογές και τα εφέ των όπλων που είναι όμορφα
Aπο την άλλη έχουμε μια ιστορία αδιάφορη την οποία απλά προσπερνας. Επισης ο τρόπος παρουσίασης της κατανταει κουραστικός καθώς την μαθαίνεις κυρίως μέσα από μια φωνή στην οποία το voice acting δεν είναι και το καλύτερο. Επίσης πετάγεται κάθε τόσο και μεσα στις αποστολες.
Για παιχνίδι του 2023 τα γραφικά (εκτός κάποιων εξαιρέσεων) ήταν κάτω του μετρίου. Δεν υπήρχαν οι λεπτομέρειες που θα έπρεπε κυριως στα αντικείμενα και το περιβάλλον. Έτσι πχ υπήρχαν εχθροί που εμοιαζαν με απλά μεταλλικά κουτιά, τα αντικείμενα στον χώρο γύρω σου και το ίδιο το περιβάλλον σου έδινε μια αίσθηση φθηνιας με πολλα μονοδιαστατα αντικειμενα και επιφάνειες από μεταλλο, χώμα η χιόνι που ήταν πολυ flat. Το ίδιο το mech ομως και αρκετά από τα bosses ήταν αρκετά καλά όπως μου άρεσαν και τα εφέ. Το tank δεν μου άρεσε καθόλου σε κίνηση όπως και σε εμφανιση καθώς δεν μου έδινε την αίσθηση του ρομπότ, αν και αυτό είναι καθαρά προσωπική προτιμηση.
Οι ίδιες οι αποστολές τώρα είχαν σκαμπανεβάσματα σε δυσκολία, σε ενδιαφέρον αλλά και στον χρόνο εκτέλεσης τους. Σε γενικές γραμμές παντως δεν τρελάθηκα.
Η δυσκολία του παιχνιδιού είναι υπαρκτή σε αρκετά bosses, προσωπικά το θεωρώ πολύ θετικό αυτο, αρνητικό θα ήταν αν η δυσκολία του οφειλόταν σε κακούς μηχανισμούς. Γενικά μπορείς να πειραματιστείς στο customization και να δοκιμάσεις διαφορετικές στρατηγικές.
Σε γενικές γραμμές αν ψάχνεις ένα single player mech game με καλό σύστημα μαχης για να παίξεις θα στο συνιστούσα, από την μια δεν υπάρχει κάτι άλλο, από την άλλη ενώ σίγουρα έχει αρκετά ελαττώματα, οι μάχες με τα bosses και κάποιους ίσως άλλους εχθρους θα ικανοποιήσουν αρκετούς ώστε να περάσουν ευχάριστα κάποιες ώρες.
Θα του έβαζα ένα 7 στα 10
Verified purchase
the customisation is harder than elden ring in the best way possible
the customisation is harder than elden ring in the best way possible
Verified purchase
Verified purchase
Verified purchase
Verified purchase
Verified purchase
Verified purchase
Verified purchase
Verified purchase
Verified purchase
Verified purchase
Verified purchase
Verified purchase
It's not worth even a 1, even the Metabots on Game Boy is more fun to play, uninstall and throw it in the trash
ούτε το 1 δεν του αξίζει, μέχρι και το metabots στο game boy πιο fun to play είναι, unistall και στα σκουπίδια
FROM SOFTWARE WITH YET ANOTHER ADDITION TO THE PANTHEON OF VIDEO GAMES (8.5/10)
This is yet another excellent title from arguably the most talented video game development company at the moment (Demon's Souls, Dark Souls Trilogy, Bloodborne, Sekiro, Elden Ring). Its gameplay is fast, with many options and enjoyable, the story and lore very interesting and told in a very clever and unique way (the new game plus and plus+2 playthroughs reveal further elements about it) and the themes are memorable, especially when so successfully intertwined with the game's mechanics. Probably the game with the best technical performance from the company (perhaps along with Sekiro), divine art direction and engineering/mechanical design of the robots, and an excellent soundtrack woven with the aesthetics and the deep human emotions that the story and gameplay evoke. The artistic sensitivity of FromSoftware's ARTISTS is also undeniable here. Just try it and it will not disappoint you, provided of course you persist against its initially steep difficulty curve.
Η FROMSOFTWARE ΜΕ ΑΚΟΜΗ ΜΙΑ ΠΡΟΣΘΗΚΗ ΣΤΟ ΠΑΝΘΕΟΝ ΤΩΝ ΒΙΝΤΕΟΠΑΙΧΝΙΔΙΩΝ (8.5/10)
Πρόκειται για ακόμη έναν εξαιρετικό τίτλο της, ενδεχομένως, πιο ταλαντούχας εταιρείας δημιουργίας βιντεοπαιχνιδιών αυτή τη στιγμή (Demon's Souls, Dark Souls Trilogy, Bloodborne, Sekiro, Elden Ring). Το gameplay του είναι γρήγορο, με πολλές επιλογές και απολαυστικό, η ιστορία και το lore πολύ ενδιαφέροντα και με πανέξυπνο και ξεχωριστό τρόπο αφήγησης (τα new game plus και plus+2 playthroughs αποκαλύπτουν περαιτέρω στοιχεία για αυτήν) καθώς και η θεματολογία αξιομνημόνευτη, ιδιαιτέρως όταν παντρεύεται τόσο επιτυχημένα με τους μηχανισμούς του παιχνιδιού. Πιθανότατα το παιχνίδι με την καλύτερη τεχνική απόδοση της εταιρείας (μαζί ίσως με το Sekiro), θεϊκό art direction και μηχανολογικό/μηχανικό σχεδιασμό των ρομπότ αλλά και ένα εξαιρετικό soundtrack συνυφασμένο με την αισθητική και τα βαθιά ανθρώπινα συναισθήματα που η ιστορία και το gameplay εγείρουν. Η αρτιστική ευαισθησία των ΚΑΛΛΙΤΕΧΝΩΝ της FromSoftware είναι και εδώ αδιαμφισβήτητη. Απλά δοκιμάστε το και δεν θα σας απογοητεύσει, αν φυσικά επιμείνετε κόντρα στην αρχική του απότομη καμπύλη δυσκολίας.
This game may not be for everyone. But for fans of mech games, it's top tier. That's not to say other people will not enjoy it. I usually play fantasy rpgs and never shooters or sci-fi games.
Story wise, it has a style similar to Dark Souls/Elden Ring. That being you get minimal plot through dialogue and cutscenes and you have to put together information you gather from collectibles or item descriptions. That and exploring the game's different endings. With that said, people probably don't play a mech game for an immersive story but to shoot and blow things up in a giant robot suit of death.
Contrary to other FromSoftware games difficulty is not a main focus and many of the game's challenges can be trivialised with the right build.
Speaking of builds, it's incredible how many options there are. Part of this game's appeal is experimenting with parts to build the right mech for the situation (or just what's more fun to you). I've spent as much time building mechs as playing with them. For example, I made an AC for my brother that can fly and hover infinitely, consistently raining down bullets and rockets. I named it Topler (cause it's always on top).
And the gameplay is great. There's not much to say other than it being extremely fun and very empowering. Seeing the result of your build is a unique feeling that you can't get from other games.
What this game does better than any other FromSoft game is the PvP. Going against other builds never gets old, considering the gameplay aspect of AC vs AC combat. Playing against friends and organizing mini tournaments is one of the best gaming experiences out there.
I've seen some complaints about the graphics, but they've never been the studio's focus. Personally, I'd rather have a fun game that plays well than an overpriced movie. Even so, I think they game looks good.
This game may not be for everyone. But for fans of mech games, it's top tier. That's not to say other people will not enjoy it. I usually play fantasy rpgs and never shooters or sci-fi games.
Story wise, it has a style similar to Dark Souls/Elden Ring. That being you get minimal plot through dialogue and cutscenes and you have to put together information you gather from collectibles or item descriptions. That and exploring the game's different endings. With that said, people probably don't play a mech game for an immersive story but to shoot and blow things up in a giant robot suit of death.
Contrary to other FromSoftware games difficulty is not a main focus and many of the game's challenges can be trivialised with the right build.
Speaking of builds, it's incredible how many options there are. Part of this game's appeal is experimenting with parts to build the right mech for the situation (or just what's more fun to you). I've spent as much time building mechs as playing with them. For example, I made an AC for my brother that can fly and hover infinitely, consistently raining down bullets and rockets. I named it Topler (cause it's always on top).
And the gameplay is great. There's not much to say other than it being extremely fun and very empowering. Seeing the result of your build is a unique feeling that you can't get from other games.
What this game does better than any other FromSoft game is the PvP. Going against other builds never gets old, considering the gameplay aspect of AC vs AC combat. Playing against friends and organizing mini tournaments is one of the best gaming experiences out there.
I've seen some complaints about the graphics, but they've never been the studio's focus. Personally, I'd rather have a fun game that plays well than an overpriced movie. Even so, I think they game looks good.
90% of my first playthrough was miserable. Many bosses were overtuned (Cel-240, for example), half or more of the weapons were not viable, and the story was simply sleep-inducing. In the last 2 hours, after unlocking the good weapons, I managed to create a decent build and finally started enjoying myself, while the story also started to become somewhat interesting.
The second and third playthroughs were like day and night. I went in with a full build and everything was fine. The endings and the whole plot made more sense and had nothing to do with the disability and boredom I felt at the beginning. Of course, it's not a matter of "git gud," it never was. It's about finding what works and what doesn't. What I never liked about the game is the reload times, which are way too slow compared to the game's tempo and disrupt the flow. Additionally, tank builds are by far the best way to approach the game.
Finally, I will say that one main aspect that holds FromSoft back hasn't improved yet, and that is the storytelling. Many things happen, but we see very few, and in the end, we rely on VaatiVidya to tell us some fancy theory so that we can understand the overall picture of the plot. I wish there was more coherence in the game, so that we could fully experience its good moments instead of wondering what, who, and where.
Το 90% του πρωτου playthrough μου ηταν μιζερο. Πολυ overtuned καποια boss (Cel-240 γτχσ), τα μισα και παραπανω οπλα δεν τραβαγανε, και η ιστορια ηταν απλα για να σε παρει ο υπνος. Στο τελευταιο 2ωρο και αφου καταφερα να ξεκλειδωσω τα καλα οπλα, καταφερα να κανω ενα τιμιο build και να αρχισω επιτελους να περναω καλα, ενω παραλληλα και η ιστορια αρχισε να εχει καποιο ενδιαφερον.
Το 2ο και το 3ο playthrough ηταν η μερα με τη νυχτα. Μπηκα με full build και ολα καλα.. τα endings και η ολη υποθεση εβγαζαν περισσοτερο νοημα και γενικα καμια σχεση με την αναπηρια και τη βαρεμαρα που ενιωθα στην αρχη. Φυσικα δεν ειναι θεμα "git gud", ποτε δεν ηταν.. ειναι να βρεις τι δουλευει και τι οχι. Αυτο που δεν μου αρεσε ποτε στο παιχνιδι ειναι τα reload times που σε σχεση με το τεμπο του παιχνιδιου ειναι παρα πολυ αργα και χαλανε την ροη, καθως επισης και το οτι τα tank builds ειναι μακραν ο καλυτερος τροπος να προσεγγισεις το παιχνιδι.
Τελος, θα πω οτι ενα κυριο στοιχειο που κραταει την FromSoft πισω, δεν εχει βελτιωθει ακομα.. και αυτο ειναι η αφηγηση. Πολλα πραγματα γινονται, λιγα βλεπουμε και στο τελος περιμενουμε απο VaatiVidya να μας πει καμια αρλουμπα, μπας και καταλαβουμε την γενικη εικονα της υποθεσης. Μακαρι να υπηρχε περισσοτερο συνοχη στο παιχνιδι, ετσι ωστε τις καλες του στιγμες να τις νιωθαμε σε μεγαλυτερο βαθμο αντι να αναρωτιομαστε τι, ποιος και που.
I am a big fan of mech games, which we haven't seen for many years, and on the other hand, Frost Software has released some very good games. Unfortunately, I expected it to be much better.
The positives are the movement of the mech, the bosses and the difficulty of some, the customization that gives you plenty of options, and the beautiful weapon effects.
On the other hand, we have a boring story that you simply overlook. Also, the presentation becomes tiresome as you mainly learn it through a voice in which the voice acting is not the best. Also, it interrupts during missions.
For a game in 2023, the graphics (with some exceptions) were below average. There were no details that should have been there, especially on objects and the environment. For example, there were enemies that looked like simple metal boxes, the objects around you and the environment itself gave a sense of cheapness with many one-dimensional objects and surfaces made of metal, dirt, or snow that were very flat. However, the mech itself and several of the bosses were quite good, as well as the effects. I didn't like the tank at all in terms of movement and appearance, as it didn't give me the feeling of a robot, although this is purely a personal preference.
The missions themselves had variations in difficulty, interest, and completion time. Overall, I wasn't thrilled.
The difficulty of the game is real in several bosses, personally I consider this a very positive aspect, it would be negative if the difficulty was due to bad mechanics. In general, you can experiment with customization and try different strategies.
Overall, if you are looking for a single-player mech game with a good combat system to play, I would recommend it. On one hand, there is nothing else like it, on the other hand, while it definitely has several flaws, the battles with the bosses and maybe some other enemies will satisfy many to enjoy a few hours. I would give it a 7 out of 10
Μεγάλος οπαδός των mech game που εδώ και πολλά χρόνια είχαμε να δούμε και από την αλλη η frost software που έχει δώσει πολύ καλά παιχνίδια. Δυστυχώς το περίμενα πολύ καλύτερο.
Τα θετικά στοιχεία η κίνηση του mech, τα bosses και η δυσκολία που έχουν κάποια, το customization που σου δίνει αρκετές επιλογές και τα εφέ των όπλων που είναι όμορφα
Aπο την άλλη έχουμε μια ιστορία αδιάφορη την οποία απλά προσπερνας. Επισης ο τρόπος παρουσίασης της κατανταει κουραστικός καθώς την μαθαίνεις κυρίως μέσα από μια φωνή στην οποία το voice acting δεν είναι και το καλύτερο. Επίσης πετάγεται κάθε τόσο και μεσα στις αποστολες.
Για παιχνίδι του 2023 τα γραφικά (εκτός κάποιων εξαιρέσεων) ήταν κάτω του μετρίου. Δεν υπήρχαν οι λεπτομέρειες που θα έπρεπε κυριως στα αντικείμενα και το περιβάλλον. Έτσι πχ υπήρχαν εχθροί που εμοιαζαν με απλά μεταλλικά κουτιά, τα αντικείμενα στον χώρο γύρω σου και το ίδιο το περιβάλλον σου έδινε μια αίσθηση φθηνιας με πολλα μονοδιαστατα αντικειμενα και επιφάνειες από μεταλλο, χώμα η χιόνι που ήταν πολυ flat. Το ίδιο το mech ομως και αρκετά από τα bosses ήταν αρκετά καλά όπως μου άρεσαν και τα εφέ. Το tank δεν μου άρεσε καθόλου σε κίνηση όπως και σε εμφανιση καθώς δεν μου έδινε την αίσθηση του ρομπότ, αν και αυτό είναι καθαρά προσωπική προτιμηση.
Οι ίδιες οι αποστολές τώρα είχαν σκαμπανεβάσματα σε δυσκολία, σε ενδιαφέρον αλλά και στον χρόνο εκτέλεσης τους. Σε γενικές γραμμές παντως δεν τρελάθηκα.
Η δυσκολία του παιχνιδιού είναι υπαρκτή σε αρκετά bosses, προσωπικά το θεωρώ πολύ θετικό αυτο, αρνητικό θα ήταν αν η δυσκολία του οφειλόταν σε κακούς μηχανισμούς. Γενικά μπορείς να πειραματιστείς στο customization και να δοκιμάσεις διαφορετικές στρατηγικές.
Σε γενικές γραμμές αν ψάχνεις ένα single player mech game με καλό σύστημα μαχης για να παίξεις θα στο συνιστούσα, από την μια δεν υπάρχει κάτι άλλο, από την άλλη ενώ σίγουρα έχει αρκετά ελαττώματα, οι μάχες με τα bosses και κάποιους ίσως άλλους εχθρους θα ικανοποιήσουν αρκετούς ώστε να περάσουν ευχάριστα κάποιες ώρες.
Θα του έβαζα ένα 7 στα 10
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