C++ 11 delivered strong support for multithreaded applications, and the subsequent C++14 and 17 updates have built on this baseline. C++ has better options for concurrency than ever before, making it an incredibly powerful option for multicore and parallel applications. This bestseller has been updated and revised to cover all the latest changes to C++ 14 and 17!
C++ Concurrency in Action, Second Edition teaches readers everything they need to write robust and elegant multithreaded applications in C++17. Along the way, they’ll learn how to navigate the trickier bits of programming for concurrency while avoiding the common pitfalls.
KEY FEATURES
- Completely updated
- Hands-on learning
- In-depth guide
Written for C++ programmers who are new to concurrency and others who may have written multithreaded code using other languages, APIs, or platforms.
ABOUT THE TECHNOLOGY
Concurrency in terms of computers is a single system performing multiple independent activities in parallel, rather than sequentially, or one after the other.
AUTHOR BIO
Anthony Williams is a UK-based developer and consultant with many years' experience in C++. He has been an active member of the BSI C++ Standards Panel since 2001 and is the author or co-author of many of the C++ Standards Committee papers that led up to the inclusion of the thread library in the C++11 Standard. He was the maintainer of the Boost Thread library and is the developer of the just::thread Pro extensions to the C++11 thread library from Just Software Solutions Ltd.
Σελίδες: 592, Διαστάσεις: 20.6x20.6cm
Κατασκευαστής
- Συγγραφέας
- Anthony Williams
- Εκδότης
- Manning Publications
- Είδος
- Υπολογιστές - Πληροφορική
- Γλώσσα
- Αγγλικά
- Υπότιτλος
- -
- Εξώφυλλο
- Μαλακό
- Αριθμός σελίδων
- 592
- Ημερομηνία Κυκλοφορίας
- 2/2019
- Έτος έκδοσης
- 2019
- Διαστάσεις
- 18.7x23.5 cm
- ISBN-13
- 9781617294693
Σημαντική πληροφορία
Τα δεδομένα αυτά συλλέγονται από τις επίσημες σελίδες των προϊόντων. Επιβεβαίωσε τα στοιχεία πριν προχωρήσεις στην τελική αγορά. Εάν παρατηρήσεις κάποιο πρόβλημα μπορείς να το αναφέρεις εδώ.