In this world, Life, Death, Drive, Serenity, and Gold are the essences that fuel the art of magic. Choose your wizard, gather essences, create unique items, and use them to summon dragons, conquer Places of Power, and achieve victory!
A game usually lasts 4–6 rounds. In each round, players follow these steps:
Essence Gathering:
All Gathering abilities are activated and players may take essences from the corresponding components.
Taking Actions (1 per turn, in clockwise order starting from the First Player):
Players may:
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place an item,
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claim a Monument or a Place of Power,
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discard a card to gain 1 Gold or any other 2 essences,
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use a power on a ready (untapped) component, or
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pass: exchange magic items and draw 1 card.
The game continues until all players have passed.
Pass Procedure:
If you are the first player to pass, you take the First Player token, exchange your magic item for a different one, and draw 1 card.
Victory Point Check:
If any player has reached or exceeded 10 victory points, the game ends and that player wins.
If not, all tapped components are readied and the next round begins.